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It should look like this: Addons/Assets/Example Asset/ExampleAsset.crp. Alternatively, you can copy directory with. It should look like this: Maps/ExampleMap.crp. It should look like this: Addons/Mods/Example Mod/ExampleMod.dll (mod’s directory name doesn’t really matter). Consider all other paths in the guide from this directory. User data directory for Cities: Skylines is located at C:\Users\%USERNAME%\AppData\Local\Colossal Order\Cities_Skylines\. If you want to install mods manually, we recommend the first location since it should not be affected if you decide to temporarily uninstall the game or move it to another library. Navigate to Content Manager from the game’s main menu and enable desired items.įor Cities: Skylines mods and assets can be stored in user data, game installation directory and Steam Workshop downloads directory. Restart the game, so that it can load new items. Unpack mod file(s)/folder(s) to appropriate location (see instructions below).
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Based on the game's achievements, the sequel will be a much larger project than the original game, with 150 map tiles and new, nastier events like rat infestations and hailstorms. Paradox has also boasted that it offers "the most realistic city simulation ever created," going on to describe Cities: Skylines II as "revolutionary" and "the most open-ended city-building sandbox on the planet.Find the desired mod at this site (or any other source you find reliable) and download it. It's available to Wishlist through Steam for those who want to keep a tab on their updates.Ĭities: Skylines has sold over 12 million copies and has more than 100K custom maps, buildings, and mods, so there are many fans hoping/wondering if the sequel will live up to the promise that Paradox is making. Paradox Interactive has announced that Cities: Skylines is getting a sequel. ( You can read the announcement article on their official website and watch the trailer.) The game will release sometime this year (2023) and will be available first day through Xbox Game Pass.
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